Computer Games and Language Learning (Mark Peterson, 2013)

نویسندگان

چکیده

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

REVIEW OF COMPUTER GAMES AND LANGUAGE LEARNING Computer Games and Language Learning

As one of the first book-length treatments of the topic, Mark Peterson’s Computer Games and Language Learning offers a broad, comprehensive overview of the study of computer games in CALL. As stated in the preface, the author aims to answer two major questions: “Is participation in computer gaming beneficial for language learners?” and “Does computer gaming represent, as has been claimed in rel...

متن کامل

Teaching approaches to Computer Assisted Language Learning

Computers have been used for language teaching ever since the 1960's.Learning a second language is a challenging endeavor, and, for decades now, proponents of computer assisted language learning (CALL) have declared that help is on the horison. We investigate the suitability of deploying speech technology in computer based systems that can be used to teach foreign language skills. In this case,...

متن کامل

Adaptive Computer Games for Second Language Learning in Early Childhood

Children at L2 primary levels acquire knowledge and language skills associated with different abilities through educational games. The game introduces learning activities by using playful elements as a source of motivation. The success of the game depends on an optimum relationship between challenge, fantasy, curiosity and control. This is also applied to educational computer games. Moreover, i...

متن کامل

Computer Games Workshop at IJCAI 2013

From August 6 to August 9, the Twenty-third International Conference on Artificial Intelligence was held in Beijing China. In the three days preceding, 36 workshops were additionally held. On the first day (Saturday, August 3) the Computer Games Workshop was held, chaired by Tristan Cazenave, Mark Winands and Hiroyuki Iida at Tsinghua University. A total of 15 papers were submitted: 10 were acc...

متن کامل

The effect of using computer games on learning free throw Basketball skill and comparison with skilled and learning pattern

The aim of this experiment was to study the effect of computer game on acquisition and retention of free throw basketball skills (accuracy and pattern) and compare this method with two patterning methods (skilled and learning). 50 high school students age range 15-17 years were selected as a research samples. Subjects after participating in the pretest were divided into 5 equal groups and each ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: TESL Canada Journal

سال: 2016

ISSN: 1925-8917,0826-435X

DOI: 10.18806/tesl.v33i1.1230